Papercraft Previews: Tried to make a sewing machine, but couldn't get the shapes to convert to 2D. Despite being constructed from geometric forms, I ran into problems with Rhino recognizing edges/corners to move properly, or large portions of my object disappearing when I ran the MeshBooleanMerge or explode functions. They also ended up with random lines across surfaces that defined nothing. From here I took a step backward to model a simpler shape. At this point I understood all of the things we did in class and could easily perform the steps of flattening geometric forms, but once I started adding personal expression and construction to the process I found I was getting tripped up... Experiment 1: Sewing Machine Object 1: A Rural Mailbox This object was the first success I had while figuring out how to unroll more complex shapes - I discovered that I was struggling with the MeshBooleanMerge feature, which kept introducing strange fragmentary artifacts. I also had some dup...
STEAM SHOVEL PAPERCRAFT Materials : Metallic dark red and silver scrapbooking papers Burgundy Prismacolor Pencil Crayon Laser Cutting Notes: For paper cutting projects remember to turn off the fan! A couple small components got blown around during cutting and sliced in half (still usable). Ran into a few spots where the scrapbook paper I chose had sales text printed on it, which ended up on the visible sides of the model components. Partly a formatting thing and partly a lesson in being more communicative about my needs with the technician. We tested cuts on a spare piece of paper and adjusted the score lines to be 20% deeper Notes During Assemblage: Ran into spots where I should have tested using two layers of paper more and the outer layers started to crack. Even though my goal for this model was a roughly realistic 1:1 replica of the tin toy it was based on, I wish I had increased the size more in the end. Especially for fiddly components like the whee...
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